According to a credible source, Starfield is having serious development problems, which is why it was delayed. Curriculum and information research expert, who is the source of insider Timur222, says the game has gone through “development hell”.
He described a really difficult situation, which was mainly about the technical aspects of the experience, not in line with the ambitions of the project:
- Flight didn’t work properly during testing, and Creation Engine 2 is nothing more than a marketing slogan: it’s just a Creation Engine with some modified graphics modules and a couple of new features, not a rebuild or major engine update.
- This will become apparent once the game is available and modders will tear them apart. Todd Howard on the sidelines said:We make games, not development tools”, but the tools are outdated, and developers have a lot of them. Bad tools make bad games.
- Since the launch of Fallout 76, Bethesda Game Studios Austin has not been working on new games. Most teams have been working on this game and updates. Prior to the Microsoft acquisition, Bethesda aimed to release games for all major platforms, but Xbox insisted on exclusives.
- All games were intended for both Xbox and PlayStation, and the exclusion of the latter saved the developers from many headaches.