In honor of the 10th anniversary of the Gravity Rush franchise, fansite Gravity Rush Central took interview from the director of both games, Keiichiro Toyama. The interview goes into great detail about the creation and development of both games, providing invaluable insights for dedicated fans.
When asked about the possibility of Gravity Rush and its sequel coming to PC after Sony began porting their own games, Toyama responded with the following:
I think it would be great to give more users the opportunity to play. It would also be great to see Gravity Rush 2 running at 60 FPS.
Perhaps most notably, when asked about the idea of working on a new part of Gravity Rush, Toyama answered the following:
There are many different points to consider, but on a personal level, of course, I would like this. Even if it’s not a new game, if I have the opportunity to participate in anything related to it, I’ll be grateful for it.
The lack of 30 FPS support in Gravity Rush 2 on PS4 has disappointed fans. Especially since the game never received a performance update for the PS5. If a PC port is implemented, it will likely lead to a PS5 update at the same time. Unfortunately, Japan Studio was shut down by Sony last year, so there’s little chance of a PC port or PS5 update being released.
Keiichiro Toyama is one of the giants of the Japanese video game industry, creator of Silent Hill, Siren and Gravity Rush. He is currently working on a new game, Slitterhead, which was revealed at last year’s Game Awards.