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Pathfinder: Wrath of the Righteous Update 1.2.1g Released

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Developers from Owlcat Games released an update containing fixes and new content for the Inevitable Consequences expansion, as well as changes to the main campaign.


There have been quite a few fixes. You can find the full list of changes at link.

Main:

  • You will now be able to retrain your companions in the expansion;
  • The developers have fixed the problem with loading some old saves. The complaints came mostly from macOS players, but it could also happen on Windows;
  • In turn-based mode, characters will now be able to walk through doorways.

More employees Owlcat Games be warned that it may contain spoilers.

Quests:

  • The Inevitable Consequences expansion adds: special dialogue options for the Azata and Demon mythic paths, more places to find ingredients for Taberdine’s elixir, warning about the point of no return when entering Valmallos’ Line…
  • Lariel now correctly reacts to the mythical Angel;
  • Devarra correctly responds to a decision made by the player regarding her offspring;
  • Zakarius now has an adequate reaction to the Lich;
  • Improved and added an epilogue in the supplement

Locations:

  • Enigma location optimization improvements;
  • Fixed a situation where in the Prison of Inevitability, the teleport ban did not apply to all available abilities;
  • The light on the Mage’s Tower is now displayed correctly;
  • There is no longer a bug where in the Eradication Camp it was possible to see what is happening under the location at the edge of the map;
  • Companions in Drezen will no longer speak out of the dark

Crusade:

  • Correct display of the visual effect of sleep;
  • Frostbite worked correctly;
  • The amount of experience required to raise Leadership has been reduced;
  • The global spell “Exhaustion” now works as described;
  • Increased damage for units such as Glaunder’s Knights, Grave Knights and Infernal Infantry

Classes and mechanics:

  • Deiran now gains aasimar legacies over time when creating a new campaign in Inevitable Consequences instead of all at once;
  • You can retrain the Skeleton Warrior companion;
  • Correct difficulty value for Assassin’s “Poison”;
  • Effects received as a result of character death no longer disappear;
  • Erastil’s Blessing has a description

Turn-based battle mode:

  • In turn-based mode, characters can walk through doorways.

Items:

  • “Call of the Fire Beasts” got a description

Miscellaneous:

  • Fixed: Deep Shadow Chilling Demon not attacking allies, animation for one very thick dwarven beard, loading some old saves, size and position of Warhammer of Stubbornness in hand;
  • The visuals of such spells as “Ice Storm” and “Call of Stone” have become better;
  • Those companions that remained in another location are displayed when you press Tab


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