The popularity of Allods Online has already jumped tenfold


Problems with World of Warcraft played into the hands of the developers of the domestic MMORPG Allods Online.

As they say, if something has gone somewhere, it means that something has arrived somewhere: the authors have been celebrating an unprecedented surge in the project’s popularity for days:

“Recently, our subscription server “Thread of Fate” has received an unprecedented influx of activity and popularity – the total number of players online in recent days broke the record from the very launch of the server in 2013!

To meet the needs of incoming players, the project team is already engaged in an emergency mode of commissioning necessary to launch a new subscription server!”

The release of “Allods Online” took place on October 21, 2010. Remarkably, the game was originally positioned as our answer to World of Warcraft.

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