The new No Man’s Sky 3.90 update is now available on PC, Xbox PS4 and PS5. According to the official No Man’s Sky patch notes, the latest 3.90 update fixes some bugs and crashes.
After the latest patch, players are having problems with the game. Today’s patch 3.90 for No Man’s Sky will fix some of these issues.
No Man’s Sky 3.90 Patch Notes
- Significant optimization has been made for large databases.
- Fixed an issue where portal coordinates for new worlds were considered invalid.
- Fixed an issue that caused some electromagnetic energy hotspots to provide less energy than before.
- Fixed an issue where the warp tunnel audio continued to play after the warp ended.
- Fixed an issue where Industrial Grid Batteries were used as bait for Robotic Creatures instead of Ion Batteries.
- Fixed an issue that caused the frame rate to freeze on PC.
- Fixed an issue where extinct creatures were counted towards the total number of planets in the local information registry.
- Fixed an issue that caused new creatures to be marked as “Extinct” when discovered.
- Fixed an issue that caused the wrong creatures to spawn in strange biomes.
- Fixed an issue where Exocraft could destroy volcanoes and other large objects.
- Fixed an issue that caused creatures to spawn in the opposite hemisphere than the tooltip indicated.
- Fixed an issue where volcanoes could be placed on buildings.
- Fixed an issue that caused items to not open in the Quicksilver store.
- Fixed an issue that caused some merchants to continue selling obsolete items.
- Updated OpenVR to latest version.
- Fixed an issue where the Nexus mission could be aborted as if the player was in AFK even if they took off before the AFK timer expired.
- Fixed a crash that could occur when an NPC ship takes off from the surface of a planet.
In addition, Sean Murray continues to tease the upcoming major expansion on his social media by posting two new images.